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041-1

ProEXR File Description =Attributes= channels (chlist) comments (string): “created with mental ray 3.12.1.18” compression (compression): Zip16 dataWindow (box2i): [0, 0, 5999, 3373] displayWindow (box2i): [0, 0, 5999, 3373] lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1.000000 screenWindowCenter (v2f): [0.000000, 0.000000] screenWindowWidth (float): 1.000000 type (string): “scanlineimage” =Channels= A (half) B (half) G (half) OCC.A (half) OCC.B (half) OCC.G (half) OCC.R (half) POINT.A (half) POINT.B (half) POINT.G (half) POINT.R (half) R (half) UVPass.NX (float) UVPass.NY (float) UVPass.NZ (float) depth.Z (float) diffuse.B (half) diffuse.G (half) diffuse.R (half) fresnel.A (half) indirect.B (half) indirect.G (half) indirect.R (half) normal.NX (float) normal.NY (float) normal.NZ (float) reflection.B (half) reflection.G (half) reflection.R (half) refraction.B (half) refraction.G (half) refraction.R (half) specular.B (half) specular.G (half) specular.R (half)

真味 -shinmi-